What's New

Follow along with the latest features, fixes, and creator tools we ship to Fakedex Builder.

Last updated · November 23, 2025

Fakédex & Fakémon layout overhaul

November 19 2025

ui creator-tools usability

Summary: Major UI update focused on giving creators a cleaner, more polished Fakédex and Fakémon page experience, with faster access to creation tools. Thank you all for your engagement — we have well over 200 users and regions now, and more than 1,000 Fakémon have been created. 🎉

✨ New

  • Made the Profile, Region and Fakémon pages significantly tidier and more responsive. Don’t forget to finish filling in your profiles and region!
  • Added Templates to help users get started with creating Fakémon faster.
  • Reduced requirements to create a Fakémon – there are fewer form fields to fill in now in onboarding and Create Region.
  • Introduced a more cohesive visual system (spacing, typography, pill components) across region and Fakémon pages.

🛠️ Improved

  • Updated the Fakémon detail page to be much more responsive on mobile.
  • Overhauled TypePills so they behave consistently and look cleaner across the app.

🧪 Coming soon

  • Custom Fakédex grid presets, allowing creators to choose between compact, standard, and spacious layouts.
  • Fakémon card customization, including different layout presets and emphasis styles.
  • Basic evolutions – this has been ready for a while; the remaining work is on the UI side.

Performance pass & groundwork for UI overhaul

October 2025

performance stability infrastructure

Summary: Focused on making the app more stable and responsive, especially around core creation flows and page loads. ⚙️

✨ New

  • Added basic loading states to key flows (region loading, Fakémon listing) to reduce perceived jank.
  • Improved error handling for failed uploads and form submissions.

🛠️ Improved

  • Faster Fakémon grid rendering.
  • Reduced layout shift on region and profile pages, so content feels more stable while loading.
  • Cleaned up inconsistent spacing and typography to prepare for the larger UI overhaul.

🐛 Fixed

  • Resolved issues where images failed silently on bad connections.
  • Fixed a bug where some users would see outdated data after updating Fakémon or profile info.
  • Patched minor visual glitches on mobile where sections overlapped or clipped.

📝 Notes

  • This release was mainly about stability and performance, setting the foundation for the UI changes in November.
  • The crash on some Android 10 devices is still outstanding — it’s on the list to fix.

Beta launch of Fakedex Builder

August 2025

beta launch creator-tools

Summary: First public beta of Fakedex Builder with core creation tools, a basic region profile, and a very rough but functional UI. I also spun up a subreddit so updates and discussion can live in one place, but going forward most changes will be logged here. 🚀

Visit Reddit Here →

✨ New

  • Initial Fakémon creation flow: create basic Fakémon entries with name, image, typing, and stats.
  • First version of the region page, allowing creators to set a region name and show their Fakémon.
  • Basic Fakédex grid showing Fakémon in a simple layout.
  • Basic profile page for creators to claim a username and link their region.

🛠️ Improved

  • (Beta launch – improvements will be tracked from later releases.)

🐛 Fixed

  • (Beta launch – bug fixes are part of the initial build.)

📝 Notes

  • UI is intentionally clunky and functional-first. This release was about testing the concept and the core flows with early artists.