May Round Up
May 2026
forms states fakémon community fixes
Summary: A milestone month — 2,300+ users, 10,000+ Fakémon, and a packed release covering forms & states, community voting, Fakémon field additions, and a wave of long-overdue fixes.
🎉 2,300 Users. 2,000+ Regions. 10,000+ Fakémon.
We hit 2,300 users this month and I honestly had to double-check the number. There are now over 2,000 regions and more than 10,000 Fakémon on the platform — that's genuinely incredible. We've also grown more in the last 6 weeks than in the previous 4 months combined. The momentum feels real and I'm grateful to everyone who's sticking around and building here.
🗳️ Community Voting Results
Last week we trialled a community poll to help decide what to work on next and the response was great. Expanding Fakémon fields won comfortably, so that's going into June's roadmap. Custom Abilities and Dex Analytics were virtually tied for second and third, with just one vote between them. Thanks to everyone who took part.
✨ New
Forms & States — You can now add forms and states to your Fakémon. Forms (base, regional, etc.) are permanent and consume a Pokédex slot. States (Mega, Gigantamax, Therian, etc.) are temporary or reversible, so they don't cost a slot. You'll also now assign a role (starter, legendary, etc.) and a rarity — these will feed into Fakedex analytics down the line, so it's worth filling them in. States are added post-creation from the States tab when editing a Fakémon. This is V1 so expect rough edges — use the feedback widget and genuine feedback will be rewarded.
Community Polling — We're trialling a voting page at /studio/vote so dedicated users can have a say in what gets built next. Submitting your vote earns you one extra slot. Head there and make your voice heard. We also have a Discord if you want to drop ideas or get involved beyond the poll.
Fakémon Preview Drawer Pagination — Pagination is now live in the Fakémon preview drawer, so browsing larger Fakédexes is much smoother.
Evo Moves — You can now choose evolution moves when setting up evolutions.
Overhauled Create Form — The create Fakémon form has been rebuilt with more fields and a better flow overall. Leave feedback via the global widget if anything feels off.
🛠️ Improved
- TMs can now be auto-populated, or you can copy them directly from an evolution — no more manual re-entry
- Moveset import is now sorted alphabetically when creating or updating a Fakémon
- Studio watermarks and image protection have been removed from the studio view — this should make it noticeably faster. Watermarks and protection still apply on public-facing pages
🐞 Fixed
- Egg groups can now be removed after being set
- Mobile drag and drop should be more reliable — let me know via Discord if it's still giving you trouble
- Fixed an issue where the wrong TM was being deleted; TM reordering is also working correctly now
- Custom moves editing is working again
- Longer evolution method labels now wrap correctly instead of overflowing
- Evolution now supports a Ralts topology (branching with a shared middle stage) alongside the existing Linear, Eevee, and Wurmple topologies
📝 What's Coming
- Home page revamp — the current one is well overdue an update. If you're an artist and want your work featured, get in touch via Discord or IG
- More slot rewards — expanding the ways you can earn extra slots
- Another competition — the theme isn't locked yet, but it'll be template-based rather than art-based
- Possible vault/region structure rethink — we're exploring moving to a central vault that you allocate to regions or profile grids, rather than the current modular setup. This needs community input, so join the Discord if you have thoughts